(PAUCA)
Twenty20 Tennis Ball Cricket League
Active Period
May – September
By-Laws/Rules
Document
Page Index
Contents
Established
2004
BY-LAWS/PAUCA
Rules
The Pennsylvania United Cricket
Association (PAUCA) was established in 2004 to provide a united and organized
front for the sport of cricket; a collective effort for cricket players and
enthusiasts to enjoy and promote the sport in the area; an attempt to leverage
the enthusiasm to address issues related to the sport.
The mission statement of PAUCA reads: To
organize, facilitate, and promote the sport of Cricket in PA. The objectives of
PAUCA also include participating in community building activities and charity
events.
One of PAUCA’s most important responsibilities,
which it has carried out since its establishment, is to incorporate the Laws of
Cricket also known as “PAUCA Rules” in all PAUCA tournaments and leagues. On 1st April 2013, a new edition of the PAUCA
Laws of Cricket came into force. This edition also known as 2nd edition is
displayed on our website for viewing or for download at www.pauca.com and is
the most up to date version, for use in all PAUCA tournament and leagues.
Most
of the PAUCA rules are derived from the International Cricket Council (I.C.C.)
rules and modified based on the form of cricket and feedback from our league
team captains and members.
This 2nd edition does contain information
regarding the Youth League also known as Under-14.
Questions or suggestions regarding PAUCA
rules must be addressed to the PAUCA management at pauca_management@pauca.com.
PAUCA is responsible for all PAUCA rules.
However, PAUCA always believes "Cricket is a game that owes much of its
unique appeal to the fact that it should be played not only within its Laws,
but also within the spirit of the Game. Any action which is seen to abuse this spirit
causes injury to the game itself".
The affinities for the sport helps to
build communities around the sport, promotes friendship and camaraderie,
defines character, respect every individual whether they play the game or not
and, above all, provides a feeling of home away from home. Ours is a great
sport and it is upon us to make it better!
The Spirit of the Game involves RESPECT for:
Ø The role of the umpires and scorer.
Ø The game's traditional values.
It is against the Spirit of the Game:
Ø To dispute an umpire's decision by word,
action or gesture.
Ø To direct abusive language towards an
opponent or umpire.
Ø Captains and umpires together set the tone
for the conduct of a game. Every player is expected to make an important
contribution towards this goal.
Ø The captains are responsible at all times
for ensuring that play is conducted within the Spirit of the Game as well as
within the rules.
Ø To indulge in cheating or any sharp practice,
for instance:
o
To appeal knowing that
the batsman is not out.
o
To advance towards an
umpire in an aggressive manner while appealing.
o
To seek to distract an
opponent either verbally or by harassment with persistent clapping or making
unnecessary noise under the guise of enthusiasm
towards motivating one's own side.
The PAUCA Rules goes on to explain the
roles and responsibility of Team Captains, Team Representatives, Players,
Umpires, and scorers.
1.1. No argument shall be made with the umpires,
scorer or opponent team member. If a team member has an issue then, he must
bring it to the notice of his team captain and the captain will in turn bring
it to the notice of the umpire.
1.2. The umpires will make all the calls their decision
is final.
1.3. The teams are here to have fun and to sigh a
bit of relief during the weekends. A sense of camaraderie and sportsmanship is
essential.
1.4. Sledging is strictly prohibited. But the
difference between encouraging one’s own teammate and sledging can sometimes
get unclear. Under such circumstances, the umpire will have the discretion.
1.5. Fielders and bowlers are prohibited from
shouting/distracting from the instant the bowler starts the bowling stride to
the instant the ball is either played or crosses the normal batting position of
the batsman. The umpire will have the discretion in what is meant by
distraction. Accordingly, the umpire may declare the ball as a dead ball.
1.6. If the umpires find things going beyond the
limit, they will warn the player and the captain. Upon repeated warnings, the
umpire will expel the player from the ground and can stop them from playing the
rest of the game.
1.7. A substitute cannot be used for a
disqualified player.
1.8. If there is any arbitration between the
captains and umpires, the captains must let the PAUCA management know of the
issues. The final decision will lie with the PAUCA management.
1.9. There is no place for any act of violence on
the field of play. Any acts of violence or hints towards acts of violence will
result in expulsion of the player and/or disqualification of the team.
1.10.
The
umpire will always warn a player for code of conduct violations in the presence
of the team captain. If the act of misconduct constitutes disqualification from
the game without warning, the umpire will consult the PAUCA management
immediately, and make a collective decision.
1.11.
In
all cases, PAUCA management reserves the right to impose more penalties
including game suspensions against a player guilty of misconduct. This is in
addition to the standard penalties described. All monetary penalties adjudged
must be paid in full before the start of the team’s next game. Failure to do so
may result in forfeiture of the game and imposing of more penalties regarding
penalties.
1.12.
Drinking
alcohol or throwing alcohol bottles in the ground is strictly prohibited. In
such cases it’s the umpire’s duty to notify PAUCA management which in turn penalizes
the individual and or the team for which the individual is playing.
1.13.
Cigarette
smoking is strictly prohibited inside the playing field and outside with-in 10
feet of the boundary marker.
1.14.
PAUCA
doesn’t impose any specific color T-Shirt/Shorts/Pants for playing in the
league. But we encourage teams to have their own t-shirts.
1.15.
PAUCA
management will impose monetary penalties for any code of conduct violations
against a player. For penalties see LAW-10 for details.
2.1 Registered
PAUCA Member: All playing members
must be PAUCA registered team players.
2.2 Number
of Players: A
match is played between two sides, each of eleven players, one of whom shall be
captain. By agreement a match may be played between sides of fewer than eleven
players, but not more than eleven players may field at any. Umpires decision is final.
2.3 Nomination
of players: Each
captain shall nominate his players in writing to the scorer or one of the
umpires before the toss. No player may be changed after the nomination without
the consent of the opposing captain and umpires.
2.4 3. Captain: If at any time the
captain is not available, a deputy shall act for him.
(a) If a captain is not available during the period in which the toss is to
take place, then the deputy must be responsible for the nomination of the
players, if this has not already been done, and for the toss.
(b) At any time after the nomination of the players, only a nominated player
can act as deputy in discharging the duties and responsibilities of the captain
as stated in these Laws.
2.5 Responsibility
of captains: The captains are responsible at all times for ensuring that play
is conducted within the spirit and traditions of the game as well as within the
Laws.
2.6 Playing
eleven:
All playing eleven for each team must be present on
the ground. If either one or both
teams do not have playing eleven, then they should start the game with less
number of players.
2.7 Delay
in Playing: A team can accept the
delayed start by losing 1 over per five (5) minutes of wait time up to a
maximum of 15 minutes.
2.8 Late
Arrivals:
In the event of on time
start of the game without playing eleven, a maximum 10 overs of match time is
allowed to accept the late arrivals. After 10 match overs, the late arrivals
will only be allowed to field in the game. Before 10 match overs, if a
team chooses to play with less number of players then that team has to suffer
loss of bowling or batting for the late arrivals.
2.9 Toss: If a team doesn’t have playing eleven on the field before
the start of the match, that team will lose the toss by default. If both teams
playing eleven is not present it’s up to the umpire to
make a decision on the toss.
2.10 Fielders
Absence: The consent of the
umpire at the bowler's end must be obtained for a player to leave the field or return to the field during a
session of play. A player who leaves the field and is absent from the field for
longer than 15 minutes shall not be permitted to bowl after his return until he
has been on the field for at least that length of playing time for which he was
absent.
2.11 Substitute:
o
The consent of the
opposing captain must be obtained for the use of a substitute fielder if any
player is prevented from fielding for any reason other than illness or injury
suffered during the match. If a member of the fielding team is late in taking
the field at the start of play, he may bowl immediately on his arrival. The
consent of the opposing captain must be obtained for the use of a substitute
fielder in such cases.
o
Substitute Player must be declared at the beginning of the game
along with the playing XI. After the first ball is bowled if teams have not
identified substitute player, then they cannot substitute at later stage of the
game, even if the member is in the team roster.
Host
Team:
3.1 Playing
Field: Scrap the pitch with
cultivator on entire pitch. Roll the pitch about 4 – 5 times before putting
carpet. Leave 2 feet space on both sides of wicket as the total length of the
current pitch is 70 feet. Host team
will resurface blowing end after the game has been completed.
3.2 Boundary
Marker: Use the boundary marker
provided to mark the outside boundary and inner circle.
3.3 Carpet
or Mat: PAUCA provides full
length carper (mat). During the game if it rains make sure the carper don’t get
wet. Remove the carpet and put it in PAUCA provided storage bin so that it
doesn’t get wet.
3.4 PAUCA
Property: It will be the sole
responsibility of the host team using PAUCA materials on the field. Any damage
or concern must be raised at the beginning of the game. Keep used material in storage box and make sure it is locked properly.
3.5 Trash
Removal: All kind of trash must be removed from the field. Put the trash
inside a trash bag and drop it inside the trash bin provided. If the all trash
bin is full, secure the trash bag tightly and keep it next to the trash bin.
Don’t leave it open.
Visiting
Team:
3.6 Assisting
Host Team: It’s not required but
we encourage visiting team to assist the host team in preparing field, marking
boundary and other activities pertaining to the match in all circumstances.
3.7 Trash
Removal: All kinds of trash must
be removed from the field. Make sure you help the host team in not trashing the
playing field and the ground. Secure the trash in a bag and drop it inside the
trash bin or leave it next to the trash bin.
To
Both Teams:
3.8 Field
Permission: Teams that receive
fields from local jurisdictions/townships shall be the only teams holding permits
for those fields. The permitted teams shall be responsible for the general
maintenance of the said fields.
3.9 Hosting:
Teams that are hosting
the game shall be ultimately responsible for the disposal of trash/litter. The
Host team will be charged with any fine incurred due to violation of ground
maintenance rules.
3.10 Safety: Both
teams are responsible for making sure all the people are in safe position. They
should be in control of the ground as well as spectator’s safety.
3.11 Game:
Both teams playing XI
has to be there on the ground 15 minutes prior to the start of their games.
Fail to do so will result in loosing toss and or penalties including forfeit of
the match.
3.12 Certified
Umpire/Scorer: Each team is required
to provide PAUCA certified umpires and scorer to assigned matches. It shall be
the responsibility of each team's official spokesperson to submit the names of
candidates for umpiring to the PAUCA management. Team may change the name of
assigned job on schedule time without consulting the management, provided the
new assigned person is a certified umpire and should be present on time for the
scheduled match.
3.13 Balls:
Each team will provide
a new ball while they are batting. In order to replace lost ball, betting team
must provide used ball. PAUCA certified balls must be used in the league games.
Only a tennis cricket ball of a brand approved by PAUCA management shall be
used in a league game
3.14 Each team will be given appropriate numbers
of new balls to be used during their league games. There
is a fee associated with the dispersal of the ball quota (A per ball fee will
be charged for any dispersal of additional balls.).
Team
Captain:
3.15 PAUCA
Rules: Will be conversant
and proficient with the laws of cricket and PAUCA Rules.
3.16 Responsibility:
Will control the behavior
of all his team players. Respect the umpires their opinions and decisions.
Captains will be responsible to go over rules and regulations with his team
members. However, each and every
individual player is responsible to follow the by-laws of the PAUCA and also
will be responsible for arranging PAUCA certified umpires and scorers for
assigned matches.
3.17 PAUCA
Meeting: Captain should attend all the PAUCA Captains meetings. If you
can’t attend then you should inform PAUCA management well in advance about your
non availability and arrange another person from your team. If you fail do so,
PAUCA will penalize the team.
3.18 Team
Representative: Captain should nominate a person from his team as a “Team
Representative”. He will be the official spokesperson of the team.
3.19 Score
Sheet: Both team captains are
responsible to sign the score sheet after the match is finished. Make sure all
the entries are correct in the score sheet before you sign.
Team
Representative:
3.20 Official
spokesperson of the team
3.21 PAUCA
Rules: Will be conversant
and proficient with the laws of cricket and PAUCA Rules.
3.22 PAUCA
Meeting: Team
representative should attend all the PAUCA meetings. If you can’t attend then
you should inform PAUCA management well in advance about your non availability
and arrange another person from your team. If you fail do so, PAUCA will
penalize the team.
3.23 Score Sheet:
Responsible for verifying the submitted score sheet and report to the PAUCA
management if any errors exist before the deadline specified in the guideline.
Umpires:
4.1 All umpires shall be governed and will be
held responsible to the highest standards of the Code of Ethics of the PAUCA.
The umpiring director shall appoint a team to officiate for each game when
possible, regardless of whether or not a request was made by any of the
contending teams.
4.2 Will remain IMPARTIAL at ALL times on the
field and Will maintain time of all intervals, and notify the Captains when to
resume the play.
4.3 PAUCA Certified: You should be PAUCA Certified umpires.
Only PAUCA Certified umpires are allowed to officiate
the game.
4.4 Attendance: The umpires
should be on the ground 15 minutes prior to the scheduled start of the game. If the umpire doesn’t show up or shows up
after the scheduled game time, he will be considered late show up and will
result in fine and penalties. It is up to playing captains to consider them to
officiating games.
4.5 Authority: Certified Umpires are authorized to make any
decision of any misconduct behavior by players during the game and are the
final authority during the game. Their decisions are final.
4.6 Change of Umpire: An
umpire shall not be changed during the match, other than in exceptional
circumstances, unless he is injured or ill. If there has to be a change of
umpire, the replacement shall act only as striker’s end umpire unless the
captains agree that he should take full responsibility as an umpire.
4.7 Backup Umpire: In the absence of an assigned umpire, PAUCA
management will arrange for emergency backup. In such case, PAUCA will pay the
backup umpire $30 at the end of the season. There is no compensation for
umpiring in normal match.
4.8 Match
Report: Both the umpires are
subject to submit the match report pertaining to the any incident occurred
before, during or after the match to PAUCA management. The Umpire’s report must
conform in all respects to the highest standards of Code of Ethics of the
PAUCA.
Scorer:
4.9 Attendance: The scorer should be on the
ground 15 minutes prior to the scheduled start of the game. If the scorer doesn’t show up or shows up after
the scheduled game time, he will be considered late show up and will result in
fine and penalties.
4.10 Playing
XI: Must collect playing
11 names (with PAUCA ID) before game starts. Must refer to PAUCA ID in the
scoring sheet.
4.11 Game: Must inform miss calculation
of balls or runs during the game. Must declare scores at the end of over.
4.12 Score Sheet: Must
take the signatures from both captains and submit/upload the score sheet to
PAUCA electronically according to the guidelines specified and on time. Must
upload the score sheet within 2 days of completion of the game. Delaying in
submitting the score sheet will result in fines and penalties.
Providing
Running Help:
5.1 The
umpire will decide, upon the agreement of the opposing captain, if a by-runner
is allowed. The final decision will be made by the umpire.
5.2 A
batsman getting tired may not be a good reason to request for a runner. The
substitution must be for a valid reason and approved by the umpire.
5.3 PAUCA
will not follow the Replacement Player rule.
5.4 The
substitution for running must be provided by next player to follow.
5.5 The
player acting as a by-runner for a batsman should be a member of the batting
side and shall, if possible, have already batted in that innings.
5.6 The
by-runner shall carry a bat.
Batsmen
Leaving the Field and Retiring
5.7 A
batsman may retire at any time during his innings. The umpires, before allowing
the play to proceed, shall be informed of the reason for a batsman retiring.
Ø If a
batsman retires because of illness, injury or any other unavoidable causes, he
is entitled to resume his innings after a fall of wicket. If for any reason he
does not do so, his innings is to be recorded as 'Retired – not out'.
Ø If a
batsman retires for any reason other than as mentioned above, he may only resume
his innings with the consent of the opposing captain, or as last batsman. If
for any reason he does not resume his innings it is to be recorded as 'Retired
– out'.
Wasting
of Time:
5.8 Consistently failing to take strike after
the bowler is ready to start his run up or after he has started his run up. The
umpire shall be the official timekeeper and is the sole judge in this matter.
He shall inform the player and captain immediately after each violation.
6.1 Adjustment of Overs: If the start of the match is delayed due to
delay caused by a team, the number of overs shall be reduced on the basis of
one over for every 5 minutes or part thereof of time lost.
NO
BALLS:
6.2 If the bowler bowls a ball which passes, or
would have passed, above the head of the batsman standing upright at the
crease, the leg umpire shall call and signal "no ball". It also
includes warning.
6.3 A bowler shall be limited to one (1) fast
short-pitched delivery per over. A fast short-pitched ball is defined as a
ball, which passes, or would have passed, above the shoulder and below the head
of the batsman standing upright at the crease.
6.4 In the event of a bowler bowling more than
one (1) fast short-pitched delivery in an over, the umpire at the bowler's end
shall call and signal "no ball" on each occasion.
6.5 If the bowler bowls a high full pitched ball
which passes, or would have passed, on the full above the waist (not stumps)
height and does not touch the ground in its flight, the leg umpire shall call
and signal "no ball”. The judgment of height is for the batsman standing
upright at the popping crease.
6.6 A ball that pitches outside the defined
playing area and which in the opinion of the umpire, deviates unnaturally shall
be called a "no ball”.
6.7 Runs scored off no balls shall be added to
the one bonus run, which is automatic with such deliveries.
6.8 If the bowler’s forward step is over the
popping crease, then umpire at the bowlers end will call “no ball”.
6.9 If the bowler’s forward step is outside the
bowling crease, then umpire at the bowlers end will call “no ball”.
6.10
A
ball that is pitched on the nail on
the cricket mat is going to be considered as a “no ball”.
WIDE BALLS:
6.11 If the bowler bowls a ball sufficiently wide
on either side of the wicket to make it impossible for the striker, standing in
his normal guard position, to play a normal cricket stroke, the umpire at the
bowler's end shall call and signal "wide ball”.
6.12 Notwithstanding the above, all balls bowled
that passes outside the leg stump is deemed to be a wide.
6.13 The umpire shall not adjudge a ball as being
a wide if the striker, by moving from his guard position, either cause the ball
to pass out of his reach or brings the ball within his reach.
6.14 Runs scored off wide balls shall be added to
the one bonus run, which is automatic with such deliveries.
6.15 A ball that is pitched outside the width of
the pitch or outside the mat but bounces only once before crossing the stump
line will be called a Wide ball.
DEAD BALL:
6.16 A ball that bounces more than once before
crossing the batsman's stump line will be called a dead ball.
6.17 On a half mat, a ball that is pitched on the
edge of the mat stripe area will be called a dead ball.
6.18 On a full mat, a ball that is pitched
outside the mat will not be called a dead ball.
6.19 It is finally settled in the hands of the
wicket-keeper or the bowler.
6.20 A boundary is scored.
6.21 A batsman is dismissed.
6.22 Whether played or not it becomes trapped
between the bat and pads of a batsman or between items of his clothing or
equipment.
6.23 Whether played or not it lodges in the
clothing or equipment of a batsman or the clothing of an umpire.
6.24 Lost ball is called.
6.25 The umpire calls over or Time.
6.26 It is clear to the umpire at the bowler’s
end that the fielding side and both batsmen at the wicket have ceased to regard
it as in play.
THROW BALL:
6.27 Definition: When a bowler straightens their arm by more than 15 degrees
when delivering the ball. This law applies between the point at which the
bowling arm passes above shoulder height and the point at which the ball is
released.
6.28 Action: If the umpire deems that the ball has been
delivered illegally, he will call a no ball.
Absent or Leaving the Field:
7.1 If a
fielder fails to take the field with his side at the start of the match or at
any later time, or leaves the field during a session of play
Ø The
umpire shall be informed of the reason for his absence.
Ø He
shall not thereafter come on to the field during a session of play without the
consent of the umpire. The umpire shall give such consent as soon as is
practicable.
Ø If he
is absent for 5 minutes or longer, he shall not be permitted to bowl
thereafter, until he has been on the field for at least that length of playing
time for which he was absent.
General:
7.2 All
fielders should be inside the boundary when the bowler takes start.
7.3 Wicket
keeper shall be in a stand still position when the bowler takes start
7.4 Wicket
keeper will inform any umpire if he wants to change his position during the
running over.
7.5 All
fielders in the ground will not make any kind of noise or inappropriate gesture
after bowler takes start.
7.6 All
fielders can take start while bowling is in progress but they cannot move
sideways.
7.7 At any
point there should be maximum 5 players on either side of the pitch.
7.8 During
power play overs, only 2 fielders can stay outside the 30 yard circle.
7.9 Wasting of Time: It will be based on completing the required
number of overs in the allotted time. If any of the exceptions are to be
applied, then the umpire should keep track of it in his notebook and inform
both captains of the exceptions.
Boundary:
7.10 If the ball rolls over the boundary line
(marker) then it is considered as “Four”.
7.11 If the ball is inside the boundary line and
any part of the fielders body is touching/outside the boundary line and at the
same time if the fielder touches the ball, it is considered as “Four”.
7.12 If the ball directly bounces over the
boundary line (marker) it is considered as “Six”.
7.13 If the ball directly touches the boundary
line (marker) it is considered as “Six”.
7.14 If the fielder catches the ball and touching
or over the boundary line (marker) it is considered as “Six”.
7.15 If the ball rolls over and touches any
Non-moving object which is inside the boundary line it is considered as “Four”.
7.16 If the ball directly touches any Non-moving
object which is inside the boundary line it is considered as “Six”.
7.17 If any Non-moving object exists inside the
boundary line (marker) it is considered as “Boundary line” too.
Example: Bench, Fence,
Tree, Helmet, Water bottle, etc.
7.18 If the ball hits a bird which is inside the
playing field and the ball stays inside the boundary line, it is not considered
as a “Boundary (Four or Six).
Definition
of Late Arrivals:
8.1 Umpire
and scorer should arrive 15 minutes prior to the scheduled game time. For
example: If the game scheduled to starts at 9:00am, then the umpire and score
should be there for the match by 8:45am.
8.2 All
playing members are considered as late arrived if the first ball of the game is
bowled..
8.3 Captain
must submit playing eleven before the toss ceremony.
Implications
of Late Arrivals:
8.4 Umpire and scorer are considered as “no
shows” in case of late arrivals.
8.5 If the Captain select to start the game on
time, late coming players can either bowl or bat.
8.6 If the Captain select to wait for the player
to arrive, 1 over of batting will be panelize for every 10 minutes of wait time.
8.7 If the playing eleven are not present on the
field prior to 10 minutes of start time
Ø Less number of player’s team will lose the
toss.
Ø Captain must notify to Umpires and opponent
Captain.
Materials Needed
9.1 Materials
required to prepare a Ground will be provided by PAUCA:
Ø The mat also known as carpet.
Ø Mat nails.
Ø Boundary marker cones minimum 52.
Ø Rolling the pitch if required by the umpire
on the duty and making sure the pitch and the outfield is suitable for play.
Ø Clearly marked creases on the pitch/mat.
Ø Boundary marking rope.
Pitch Measurement
9.2 Pitch/Crease Measurement:
Ø The pitch measures
10 × 66 feet (3.05 × 20.12 m).
9.3 PAUCA approved ground will be fixed Circle
for each team. The diameter of circle will be 340 feet. The radius of the
circle will be 170 feet. Ground size will be measured from the center of the
pitch using the rope provided.
Mat:
9.4 PAUCA will provider either full or half mat.
Ø It’s the host team responsibility to lay and
put away the mat.
Ø Only in the event of inclement weather
should the mat be left on the grass to be dried and subsequently returned to
the storage area as soon as possible by the hosting team.
Ø Ground should be ready to play 10 minutes
before the start of the game time.
Ø Each host team must satisfy all rules
implied under this section.
Ø Nails and hammer must accompany with use of
mat. There is exact number of nails associated with each mat.
Ø Missing material must be reported to PAUCA
management prior to use.
Markers:
9.5
Boundary Markers:
Ø The distance between boundary markers shall
not exceed 20 feet (approximately 12 normal steps). The home team shall lose
overs and the toss, per league rules, in the event this requirement is not met
by the official starting time of the game. Teams in violation of this rule may
lose a maximum of 9 overs, but not forfeit the game. Only official umpires
assigned by the PAUCA management shall have the authority to enforce this rule
or determine if the requirement is met.
Ø Host team shall arrange for visible markers.
Ø PAUCA has kept at least 52 cones please use
all of them and keep them at 10 steps distance.
Ø Umpire approval must be taken before
starting of the game.
Tied Games:
10.1 During the regular league phase games, for
tied games, the score rate for each team will be calculated as follows:
Ø Runs scored divided by actual overs batted.
Ø If the result cannot be decided, then the
side with the higher scores:
(a) After 30 overs, or if still equal
(b) After 20 overs, or if still equal
(c) After 10 overs.
Ø If the result cannot be decided by any of
the above, then super over will be played.
Super Over:
10.2 Super will be played only when it is
required by the PAUCA rule in case of a tied game.
10.3 The super over starts approximately five
minutes after the regular time of the match is completed.
Ø Three batsmen and one bowler for each team
need to decide before start of Super over.
Ø Each team has to play with playing 11 that
was given before game starts.
Ø Team batting second in regular match bats
first in super over.
Ø Loss of two wickets ends super over innings
for a team.
Ø Each team will get to bat 1 over (6 Balls).
Ø The team that scores the most number of runs
will be declared as winner.
Ø If super over score is tied, the team with most
boundaries (6s & 4s) is winner.
Reschedule Games:
10.4 For regular rounds, matches will not be
rescheduled for any circumstances. Instead both teams will divide the points
equally.
10.5 For knockout stages, PAUCA management will
put up a plan to reschedule games. Rescheduling will be done based on resource
and time.
10.6 Only
PAUCA management has right to make decision about rescheduling.
10.7 Rescheduling
is not right of any team.
10.8 Non
agreement of rescheduling will result in forfeit.
Abandoned
Games:
10.9 If it’s
rained out during the regular rounds of league matches, the match will be
declared as “Abandoned” and points will be shared equally by both teams. No
declared winners in this case.
10.10
Umpires will make decision about abandoned or
rained out game. Captains have to obey umpire’s decision.
10.11
Both teams’s playing 11 have to be present on
the field before umpire makes a call. If one team has Playing XI and the other
doesn’t have playing XI, then the team which has the Playing XI won the game.
10.12
If play is abandoned because of unfavorable
weather conditions or because a ground or pitch is unfit or unavailable for
play, then only PAUCA management will decide and has the right to either
“Abandoned” or “Reschedule” the match.
10.13
A game that is interrupted by rain, bad light
or other factors will be decided on the runs-per-over average of both teams,
provided the team batting second has batted at least ten (10) overs. This 10
over minimum rule shall apply to all games, even if the number of overs for the
game is less than 20 and even if one team was penalized and overs taken away.
10.14
Runs per over average for abandoned / rained
out games will be calculated as follows:
Team batting first:
Runs scored, divided by the allotted number of overs for the game.
Team batting second:
Runs scored, divided by the actual number of overs completed.
Allotted number of
overs will be:
(a) Twenty (20) overs for all league games.
(b) The number of
overs decided by the umpire or agreed upon by both captains
if no official umpire is present before
the start of the game. However, no PAUCA game will be played
less than 10 overs
10.15
If a league game has to be
stopped before one innings has been played completely, it will not be
considered for reschedule game.
10.16
For knockout games, at least
10 overs of the second innings must have been completed for a game to have a
result. In the event of no result the PAUCA management will try to re schedule
such game, if not so, the result will be decided based on the number of runs
scored by each team based on rule 11.14.
10.17
However, note that several
other situations and complications may arise. PAUCA management will make the
final decisions after assessing the situation.
10.18
In any event, PAUCA
management will make the final decision, after consultation with the playing
captains. Interference, of by other teams will not be entertained.
Break
Between Innings:
10.19
Breaks between innings shall not exceed 10
minutes. However, both captains may agree to make them shorter.
10.20
Each drink break shall be exactly 10 minutes
and may not exceed 1 per innings. Umpires must offer breaks to both teams at
similar intervals in both innings. In the event a team refuses to take its
break as offered by the umpire, it may not request another one before the next
scheduled break.
10.21
Drink intervals shall not be taken if both
captains agree to forego a drinks interval, or if an innings has been reduced
to fewer than qualified overs because of unfavorable weather conditions.
Scores
in Dispute:
10.22
In the event of a dispute in the scores, score
sheet shall be impounded by the umpire, who shall forward them to the
Statistics Director within 48 hours of the close of play on the day of the
dispute.
10.23
However,
umpire is highly encouraged to resolve the dispute on the field.
Delay
of Game:
10.24
For all PAUCA games, teams are required to
complete each over within 5 minutes. Though a penalty will not be assessed
after each over, a team that fails to complete its scheduled overs in given
time (not including 10 minutes for 1 or maximum 2 breaks per innings) will be
penalized as per the rules. See Fines and Penalties section for more details.
Power
Play:
10.25
Per
Innings there will be 6 Total Overs of Power Play. 3 Overs for each batting and
bowling teams.
10.26
Power
Play overs are always Continuous. Both teams can take power play at their choice,
subject to following rule 10.32 and 10.33
10.27
If both teams want to take Power
Play on a same over, batting team’s Power Play will take the precedence. Then
bowling team has the option when to choose their Power Play.
10.28
During “Power Play” only 2
fielders can stay outside the inner Circle.
10.29
During the Power Play Umpire
Approved batsman can go back to Pavilion and can return at the end of Power
Play after fall of wicket.
10.30
During The Power Play Umpire
non-approved batsman return to pavilion will be declared OUT.
10.31
Either umpire can call “No-Ball”
if more fielders are standing outside the 30 yard circle during the “Power Play”.
10.32
Bowling Power Play is mandatory,
if bowling side does not take power play before 17th
over, 18, 19 and 20th over would be automatic power play.
10.33
Batting Power Play is not mandatory, 15, 16 and 17th
overs are last chance for batting side to take power play, if they decide not to take power play
at any time of the game, they lose an opportunity to take power play.
Format:
11.1 Super
Six: Team ranks will be based on qualifying round only.
All ranks will stay same for playoff games.
11.1.1. League games comprises of teams playing each
other once.
11.1.2. At the end of the league games,
the teams will be ranked based on the number of points and run rate.
11.1.3. After
the league games are completed, six teams will qualify for the play-offs
§ Teams
ranked 1 and 2 will get a bye .
§ Teams
ranked 3 and 6 will play the first play-off game.
§ Teams
ranked 4 and 5 will play the second play-off game
11.1.4 Team ranked second highest will play first
semifinal with second lowest ranked team.
11.1.5 Team ranked highest number will play second
semifinal with lowest ranked team.
11.1.6 The winners of the two semi-finals will play
the finals.
11.1.7 League games will be played 20 overs per
innings.
11.1.8 The play-offs semifinals and final games will
be played 20 overs per innings.
11.2 Super
Eight: Team ranks will be based on qualifying round only.
All ranks will stay same for playoff games.
11.2.1 League games comprises of teams playing each
other once.
11.2.2 At the end of the league games,
the teams will be ranked based on the number of points and run rate.
11.2.3 After
the league games are completed, six teams will qualify for the play-offs.
11.2.4 A
quarter-final will be played between first 8 ranked teams. The Structure of
quarter-final is as follows:
§ Rank 1
Vs Rank 8
§ Rank 2
Vs Rank 7
§ Rank 3
Vs Rank 6
§ Rank 4
Vs Rank 5
11.2.5 Team ranked second highest will play first
semifinal with second lowest ranked team.
11.2.6 Team ranked highest number will play second
semifinal with lowest ranked team.
11.2.7 League games will be played 20 overs per
innings.
11.2.8 The play-offs semifinals and final games will
be played 20 overs per innings.
Game Punctuality:
11.3 All league games including play-offs shall
start at scheduled time. PAUCA management reserves the right to change the
starting time for any game.
11.4 If due to circumstances beyond the control
of the home team, the ground is not ready for play by the scheduled start time,
the official umpire may agree on a new start time after taking the PAUCA
management in confidence.
11.5 The game format will not change due the
change in start time. Entire game must be played after changing the time of
scheduled game.
11.6 The
toss observance must be performed 15 minutes before the scheduled game time. It
is the responsibility of the umpires to ensure time line is met.
11.7 Any
team member can observe the toss; it is not necessary for the captains to
perform this duty.
11.8 The
toss winning team must declare their decision 5 minutes prior to the start of
the game.
Awarding
Points:
11.9 For the
league games, winning team gets 2 points. Losing team gets 0 points.
11.10
In the event of tie game/washed
out game 1 point will be awarded to each team.
11.11
By the end of the league
games if there is a tie between two or more teams in a pool, when total points
are considered, the run rate difference will be used to decide the topper.
11.12
Wickets lost will not be
considered while calculating net run rate.
11.13
International standards
will be followed for the calculation of the net run rate difference.
Sample Calculation:
Game Results: |
Net Run Rate calculations: |
Match
1 Team
A: 96 runs/20 overs Team
B: 65 runs/20 overs |
Team A: For
96+78 = 174 in 38.3 overs = 4.52 Against
65+78 = 143 in 40 overs = 3.575 Net RR 4.52-3.575 = 0.945 |
Match 2 Team
B: 80 runs/19.4 overs (20 overs considered for run rate) Team
C: 81 runs/20 overs |
For Team B: For
65+80 = 145 in 40 overs = 3.625 Against
81+96 = 177 in 40 overs = 4.425 Net RR 3.625-4.425 = -0.8 |
Match 3 Team
C: 78 runs/20 overs Team
A: 78 runs/18.3 overs |
For Team C: For
78+81 = 159 in 40 overs = 3.975 Against
80+78 = 158 in 38.3 overs = 4.1 Net RR 3.975-4.1 = -0.125 |
11.14
The above calculation will be
rounded off to two decimal places.
11.15
If a team is bowled out
within the maximum allotted overs, the number of overs for run-rate calculation
will be the number of allotted overs.
11.16
If net run rate is same
between two teams with same total points, then the team that won the match in
their head to head match will be ranked higher.
11.17
If more than two team’s
net run rate is the same with same total points and the head to head match did
not yield a result, then the higher rank will be decided on a lucky draw.
11.18
Team rank number will
stay as is during the playoff games.
Playoffs
Qualification:
11.19
Team rank will be based on
awarded points during the season.
11.20
In case of same points
awarded to two or more teams their Net Run Rate will be considered.
11.21
In case of same points
awarded to two or more teams their match result will be decision factor.
11.22
All Playoff playing eleven
should have played at least 2 regular season games.
Tournament Fee:
11.23
Each member team shall pay a deposit to cover
all the fines and charges. This deposit will be refunded after all applicable
deductions are made at the end of the tournament. The deposit consists of the
following fees.
Ø $20.00 for game balls.
Ø $100.00 for on the field fines and charges
applicable to a player or team.
11.24
Entry Fee will be collected from each team.
This fee will be based on following criteria. Entry fee is non refundable under
any circumstances:
Ø Ground reservation.
Ø Play ground Insurance mandated by Park and
Recreation Department.
Ø Website management expenses.
Ø Ownership cost of pitch carpet, balls, and
other expenses.
Forfeitures / Walkovers:
11.25
Ineligible
Players: Any team, which uses an ineligible player, shall automatically
forfeit the game and is subject to other fines and penalties. If a team
forfeits a scheduled fixture for any reason whatsoever, the offending team
shall be liable for a fine as outlined in Fines & Penalties Section.
11.26
Match
won on Forfeitures: All points/percentage shall be awarded to the winning
team.
11.27
Expulsion:
A team shall automatically be expelled from the league upon forfeiting 3 games
in one season.
All penalties and fines
are collected in advance. In case of the advance collection does not meet
imposed penalties and fines, and then the team will be forced to forfeit the
game. If a team fails to respond in a timely manner on this matter the team
will be declared as disqualified from the PAUCA. All personal fines are the
responsibility of the team and will be deducted from the team fine deposit. All
fees and fines must be paid to the PAUCA within 7 days - no billing is required
from the league.
Penalties:
12.1 If
both teams do not have playing 11 members on the ground, then the game is
considered as late start and both teams will follow late start rules.
12.2 In
case of late start following points must be considered:
12.2.1 Team
having less number of players will be declared to have lost the toss.
12.2.2 The
game can be started at designated time with limited number of players without
losing any overs.
12.3 If a
team member arrives after game has started, he can join the game at the end of
the over.
12.4 The
late player will not be allowed to either ball or bat.
12.5 If a
team decides to wait for complete required 11 players, they can do it by losing
1 over for every 5 minutes of wait time, up to a maximum of 15 minutes.
12.6 For all PAUCA games, teams are required to
complete each over within 5 minutes. Though a penalty will not be assessed
after each over, a team that fails to complete its scheduled overs in given
time (not including 10 minutes for 1 or maximum 2 breaks per innings) will be
penalized as follows for wasting of time:
12.7 Team Fielding First - 1 over deducted from
its batting inning for every five (5) minutes of delay, to be capped at 10
overs.
12.8 Team Batting First - 1 over deducted from
its batting inning for every five (5) minutes of delay, to be capped at 10
overs.
12.9 Penalties will be waived for the following:
Ø Interruptions due to rain.
Ø Ball is lost outside the field of play.
Ø Interruptions due to major injury/external
bleeding.
Ø Fainting or head injury.
Team Fines:
12.10
All personal fines are part of team fines.
12.11
Personal
Fines: $10.00 for first misbehavior on the field. $25.00 for second
offence. $50.00 for third offence and disqualification to play any games thereafter.
12.12
Not
Providing Umpires/Scorer: Team that doesn’t provide umpires/scorers for a
game or not showing up for the game will
be fined as follows:
12.12.1 For
first offence: $50.00.
12.12.2 For
second offence: $100.
12.12.3 Thereafter
for every offence, $100 and deduction of 2 points from team total point.
12.13
Trash:
$50.00 for not removing trash plus responsibility of township
charges. In cases where it can
be established that hosting teams are responsible for leaving trash and foreign
materials on the field, then those teams will be fined $50 for the first
offense, $100 for the second offense, $250 for the third offense. After the 3rd
offence the team will be disqualified from the tournament.
12.14
Team
Representative: $100.00 for not providing team representatives. $20.00 for not
attending pre scheduled meetings in case of no notification or indication of
doing so.
12.15
Forfeiture:
Team that fails to meet an engagement in accordance with the schedule shall be
fined. A fine of $25 shall be levied for the first forfeiture, $50 for the
second and $75 thereafter.
12.16
Match
Report: Failure to submit match reports to the Statistics director by
Friday (within 5-6 working days after a game) shall result in a penalty of $10
for each infraction. Umpires submitting reports to the Umpiring Director more
than 5 days after a game will be fined $25. Any umpire who fails to report
(within 5 days of occurrence) any violence between players and abuse of umpires
during a game (on or off the field) will be fined $50 for the first offense and
will be removed from the umpiring pool on the second offense.
12.17
Securing
Mat: Failure to secure mat back in the storage area when there is no rain
or after it has dried out following rain showers shall result in the offending
team being fined $50 for each violation. The offending team in this case will
be a hosting non-custodian team.
12.18
Ineligible
Player: Any team that uses an ineligible player in a regular game shall be
fined an amount no less than $25.00. In addition to that the team shall forfeit
the game. A team that uses an ineligible player in a playoff game shall be
fined an amount no less than
$50.00. In addition to that the team shall forfeit the game.
12.19
Score
Sheet Submission: A Scorer must Submit Score sheet on time. All games
played on Saturday must be submitted by following Monday. All games played on
Sunday must be submitted by following Tuesday. After that team will be charged
$20 for late submission and $5 for each following days.
FINANCIAL REPORT:
At the end of every year a financial statement will be provided
on our website for public report.
League Website will be prepared and maintained by PAUCA
webmaster. League By-Laws and Rules will be prepared and maintained by PAUCA
Officiating Coordinator. Each team will be given limited access to web content
management. Teams will be responsible for the content on the website.
Each PAUCA
player/umpire/member is required to carry some kind of medical insurance that
covers that individual’s injury or worst. It is the SOLE responsibility of each
Team Representative in relation to PAUCA to make sure about this policy. In the event a player/umpire/member is
found playing without the medical insurance then the particular team who they are
associated will be held 100% responsible and liable for that and any outcome in the event that a layer/umpire/member or someone on his behalf
decides to claim the cost associated with an injury.
However,
each and every player, team members, umpires and scorers need to sign an
individual Release and Hold Harmless agreement that will bind him not to claim
anything against anyone associated with the league and
PAUCA.
Again, It is the SOLE responsibility of
each Team Representative’s in relation to PAUCA to make sure that all their
players / umpires / members have signed the PAUCA Release and Hold Harmless
Agreement and then the team representatives have signed on their behalf and
handed the hard copy of the agreement to the PAUCA.
Every player must sign the Liability Waiver form before he
actively participates in a game. If it is determined that a player has not
signed the Liability Waiver and has played a match, that player will be
suspended for one game. The player must also sign the Liability Waiver before
playing his next game. Note that PAUCA management may also impose monetary
penalties on teams that are repeat offenders.
PAUCA Executive Committee may alter these by-laws with the
approval of the PAUCA Management. Any inaccuracy or redundancy about this
document must be verified with management.
The cricket rules provided in this document are by no means
exhaustive. This document is intended to serve as guidelines for the PAUCA
tournament and Leagues. As a guideline for the remaining laws, please visit http://www.lords.org/cricket/laws.asp.
The final decision regarding the game lies with the umpires. Any
other situations that have not been covered in the document and all other
logistic decisions lie with the PAUCA management.